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Auflösung CS 1.6 - Welche und warum? Forum » Counter-Strike » CS 1.6 & Steam » Auflösung CS 1.6 - Welche und warum? |
#26 - 28.03.2008 (12:04)
lepre
User
199 Posts
| Quote aI~: | ||
| 800x600 small basht alles meiner meinung . Finde, is die beste einstellung für cs! | ||
#27 - 28.03.2008 (12:12)
_*d a v 1 d
User
433 Posts
Müsster mal ausprobieren
#28 - 28.03.2008 (12:17)
planlos!?
User
358 Posts
#29 - 28.03.2008 (12:18)
~Punky~
User
106 Posts
| Quote chevy: | ||
| #12 800*600 small, green und undynamisch? alter wie kannst du da gescheit Dauerfeuer machen ohne Augenkrebs zu bekommen xD | ||
#30 - 28.03.2008 (12:43)
rocca own[D] @ moUzPubLiC
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292 Posts
#31 - 28.03.2008 (13:03)
Marco0508
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313 Posts
und Only Head ? Oo
#32 - 28.03.2008 (13:11)
aigi
User
63 Posts
#33 - 28.03.2008 (13:35)
^rocca
User
563 Posts
#34 - 28.03.2008 (13:51)
_kunZe_
User
34 Posts
#35 - 28.03.2008 (14:27)
PENTAGRAMm
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11 Posts
#36 - 28.03.2008 (14:31)
Zarroc
User
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249 Posts
| Quote | ||
| #22 Einbildung ist auch ne Bildung -.- | ||
#37 - 28.03.2008 (14:36)
rocca own[D] @ moUzPubLiC
User
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292 Posts
| Quote Zarroc: | ||||||||
Mr. Knows Best :> Wie ich diese Forum Typen hasse, die einfach garkeine Ahnung haben... Copy and Paste beherrschen sie aber, das muss man ihnen lassen :> Bist wohl kein Oldschool und 1.6ler oder? Sonst würdest du das wissen! | ||||||||
#38 - 28.03.2008 (14:42)
Zarroc
User
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249 Posts
#39 - 28.03.2008 (15:09)
The Peacemaker
User
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178 Posts
#40 - 28.03.2008 (15:45)
AlcapwN
User
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319 Posts
#41 - 28.03.2008 (15:48)
~Punky~
User
106 Posts
| Quote The Peacemaker: | ||
| auflösung ist völlig egal solange man keinen TFT hat. TFT immer auf max. auflösung stellen, mit der röhre ist es seit 1.6 wurst. | ||
#42 - 28.03.2008 (15:51)
The Peacemaker
User
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178 Posts
#43 - 28.03.2008 (15:52)
chevy
User
932 Posts
#44 - 28.03.2008 (16:20)
slith3r
User
29 Posts
#45 - 28.03.2008 (16:36)
fcX*
User
173 Posts
#46 - 28.03.2008 (16:37)
Painc00kie
User
13 Posts
#47 - 28.03.2008 (16:43)
rocca own[D] @ moUzPubLiC
User
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292 Posts
| Quote fcX*: | ||
| 640*480_LARGE, Zoom_sensitivity_ratio "0.9", unbindall bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "drop" bind "'" "+moveup" bind "*" "sgren" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "stopsound" bind "g" "drop" bind "h" "+commandmenu" bind "j" "cheer" bind "k" "+voicerecord" bind "l" "showbriefing" bind "n" "buy" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "slot2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "F1" "autobuy" bind "F2" "rebuy" bind "F4" "snapshot" bind "F5" "say /checkpoint" bind "F6" "say /gocheck" bind "F8" "load quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "KP_INS" "chooseteam" bind "CAPSLOCK" "+speed" bind "MWHEELDOWN" "slot1" bind "MWHEELUP" "+jump" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "+reload" bind "MOUSE4" "weapon_flashbang" bind "PAUSE" "pause" _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "0" ati_subdiv "0" bgmvolume "1.000000" bottomcolor "0" brightness "1.80000" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "2" cl_cmdrate "101" cl_corpsestay "180.000000" cl_crosshair_color "50 250 50" cl_crosshair_size "3" cl_crosshair_translucent "1" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Ltgray" cl_logofile "skull" cl_lw "1" cl_minmodels "0" cl_radartype "1" cl_righthand "-1" cl_shadows "1" cl_timeout "60" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "0" con_color "255 180 30" console "0.000000" crosshair "1.000000" fastsprites "0" fps_max "101" fps_modem "0.0" gamma "2.96" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "4" hisound "1" hpk_maxsize "4" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "arctic" MP3FadeTime "2.0" MP3Volume "0.200000" mp_decals "300.000000" name "aSS" net_graph "3" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "3" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.25" sv_aim "0" sv_voiceenable "1" team "" topcolor "0" viewsize "110" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "1" volume "0.6" setinfo "_vgui_menus" "0" setinfo "_ah" "0" +mlook +jlook exec userconfig.cfg | ||
#48 - 28.03.2008 (16:45)
The Peacemaker
User
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178 Posts
| Quote Painc00kie: | ||
| Ich spielte vorher auch immer 640x480, aber 800x600 ist eig das beste. Bei allen anderen Auflösungen ist die Hitbox LEICHT verschoben. Aber jeder muss selber zurecht kommen. | ||
#49 - 28.03.2008 (16:56)
~Punky~
User
106 Posts
| Quote The Peacemaker: | ||
| dann ist dein bild verzerrt. stell mal auf maximum dann siehst du den unterschied. dein TFT hat ne 5:4 auflösung, 800x600 ist aber 4:3. das heisst dass das bild vertikal verzerrt ist, die models usw. sind alle größer wie normal. | ||
#50 - 28.03.2008 (17:09)
Zarroc
User
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249 Posts